As summer arrives, _The World of Seven Days_ is set to meet players worldwide with its global open beta on July 10th. Curious about the game’s Abnormality mechanics? Let’s dive into a detailed introduction!
In the game, players take on the role of Transcenders, exploring various locations on Nekot Island. Through three distinct gameplay modes – Global Exploration, First Clear of the Megalith, and Hidden Levels in the Containment Well – players have the chance to encounter Abnormalities and capture them.
Abnormalities come in a myriad of forms, with dozens to choose from, each impacting the player’s gaming experience uniquely.
For example, the “Red Dragon Doll” is a cute knitted toy filled with an inexplicable mysterious stuffing and possesses a human-like personality, identifying as a 13-year-old girl with advanced language skills. Beneath its adorable exterior lies a formidable combat ability to spew flames exceeding 1700 degrees Celsius.
This type of Abnormality falls under the Combat Exploration category. Players can carry them in their Cradle Backpacks to assist in battles, autonomously attacking various enemies in the game.
On the other hand, there are territorial Abnormalities like “Kazan,” which resemble samurai and can engage in combat using a katana against distorted creatures, even executing powerful abilities like “Dimensional Slash.” They accompany players on their world explorations, lightening the burden of battles.
Conversely, there are Abnormalities that reside in players’ camps, classified as Domain-type. These function differently, either as Butler-type, assisting in production, defense, and resource gathering, or as Material-type, producing resources and formulas. Domain-type Abnormalities aid Transcenders in manufacturing and improve harvesting efficiency, making the survival experience smoother.
Moreover, unique interaction mechanics are designed for different Abnormalities. Some have skills that activate automatically during the player’s rest, providing beneficial effects, while players can interact with their Abnormalities, enjoying the joy of “petting” them in-game.
Each Abnormality requires a specialized containment unit and has its own traits. Their anomaly level indicates their power, stability level affects their recovery speed, and rarity represents their uniqueness. Powerful and distinctive Abnormalities possess unique trait combinations. By nurturing these Abnormalities, players can create a one-of-a-kind “powerful Abnormality team,” transforming their gaming experience. Players also need to provide suitable environments for Abnormalities to recover quickly and be productive. Of course, exploiting them as workers is also an option, reflecting the game’s high degree of freedom.
Lastly, _The World of Seven Days_ promises more unique Abnormalities, including familiar yet unfamiliar “transdimensional characters” from collaborations with _Fifth Personality_ and _Onmyoji_, which will debut first!
Believing in the future addition of more distinctive Abnormalities, _The World of Seven Days_ aims to create a comprehensive “Abnormality universe.” The global open beta begins on July 10th, accompanied by generous launch events. Fans of high-freedom open-world gameplay and adorable Abnormalities should not miss out!
It’s time to witness the power of the “Innate Working Saint Body” in _The World of Seven Days_! Unveiling the Abnormality Gameplay!. Author:Sports UEFA.Please indicate the source when reproduced:https://www.sportsuefa.com/esports-express/17172.html