The free-to-play third-person co-op RPG shooter, The First Descendant, now supports NVIDIA DLSS 3.5 with ray tracing reconstruction, along with NVIDIA Reflex. The game leverages NVIDIA’s advanced AI technology to enhance ray-traced image quality and boost performance on GeForce RTX GPUs. With all settings maxed out at 4K resolution, DLSS 3.5 delivers up to 2.7 times higher average performance. NVIDIA Reflex reduces system latency by 55%, resulting in faster response times. The latest GeForce Game Ready driver is available for The First Descendant.
Watch the recently released video to see the performance and visual enhancements that DLSS 3.5 brings to The First Descendant.
Many digital artists have created stunning works in games that now support NVIDIA RTX technology. This week, we showcase art from Ghost of Tsushima: Director’s Cut, a player-favorite game that achieves true artistic aesthetics with NVIDIA RTX. You can admire the screenshots attached to appreciate the visuals.
Ghost of Tsushima: Director’s Cut game screenshots by eul_keke and andre_revolution
Stay tuned for more detailed information on upcoming DLSS and RTX games, and click here to view over 500 games and applications that support NVIDIA RTX technology.
About NVIDIA
NVIDIA (NASDAQ: NVDA) is the global leader in accelerated computing.
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Media inquiries:
Jade Li
NVIDIA GeForce, Studio PR
Email: jadli@nvidia.com
The First Descendant Now Supports DLSS 3.5 and Ray Tracing for Digital Artists’ RTX Showcase. Author:Sports UEFA.Please indicate the source when reproduced:https://www.sportsuefa.com/esports-express/the-first-descendant-now-supports-dlss-3-5-and-ray-tracing-for-digital-artists-rtx-showcase.html